![szs modifier for gamecube szs modifier for gamecube](https://static.wiidatabase.de/wfc.png)
- #Szs modifier for gamecube how to#
- #Szs modifier for gamecube mods#
- #Szs modifier for gamecube code#
- #Szs modifier for gamecube Pc#
From what I can deduce, it won't work as expected. MKC: Distribution-specific competitions? Comps on CTs? Needs more testing. It's not even that detremential, as MKC only cares about the first 32 tracks anyway. MKC: CT-Code port to MKC possible? The addresses are obviously different, but whatever.
#Szs modifier for gamecube code#
Does the game load StaticR.rel/main.dol from disc when starting ghost races/joining friends/other action that requires the game disc? If so, (assuming Dolphin) can we branch to BAD0 -> BAD1 -> GCT -> Character select? And if not, can we branch to code that loads Riivolution/USB Loader GX/other patcher? MKC: Boot/Strap/us/English.szs: CT-Code textures. MKC: Can BRSTMs be loaded from 00000008.app/sound/strm like the disc version? ISO: Wiimms MKW Fun 2016-10-based ISO patcher. Also, customized MKC (preferably with custom title ID)?
![szs modifier for gamecube szs modifier for gamecube](https://i.redd.it/4wrqz37k3wu51.jpg)
Also, the default speedometer should be cyan-sky-blue. Preferably, also make them fade out instead of moving to left. MENU: Make online track votes zoom in instead of moving from right. What's up with that? The BRCTR might have more info about that, but. All attempts have either not worked or it outright froze the game. MENU: I've been trying to make the game load custom BMG messages for at least a year. Maybe make the version text part of the BRLYT instead of the title screen textures? MENU: Obviously, Title.szs needs updated for the new version. MENU: Number fonts (Font.szs) - TWC font? (CTGP menu pack) Leave Font_K.szs (outside of English characters) alone. For Japanese characters, use some other font IDK which one yet. MENU: Font.szs edits! Maybe use IS1 (Interstate Regular) font. MENU: CTGP menu pack will need four additional cup icons. Maybe use the same font TWC uses, and also for Time/Lap/Score textures. It will also look a little better in SZS Modifier. This will need a BRLYT edit, but it's still better than IA4/IA8 which needs more space in RAM/SZS. MENU: TWC hurricane icon could be rendered as I4/I8. Also, maybe retrive encrypted CIA from NUS rather than a ROM site? Of course, we still need the title key, but still.
#Szs modifier for gamecube Pc#
Zelda Wiki rips maybe rips from CIA if it's possible to decrypt them on PC or get them pre-decrypted. MUSIC: SADX Twinkle Citcuit custom music slot? (If so, n_BossMI_32.brstm can be restored.) (ISO version) MUSIC: Is it true that the game doesn't load BRWAVs or BRSEQs as BGM during a race? MUSIC: Menu SFX BRSEQ -> BRWAV if possible. Be sure to resave after Wi-Fi music is placed properly! Put the SD card in your Wii (Or WiiU) and start up ctgpr.ġ7.RAW Paste Data MUSIC: Remove intro from Maple Treeway music put your files to the My Stuff folder, (Files not the folder)ġ6. go to your ctgpr folder on your SD card, if you don't have an My Stuff folder make one.ġ5. Name it the same as the original, (examle: mine is called ma_bike-mr.szs so i named it the same) then click yes to replace it.ġ4. make sure it looks ok then click Save.ġ3. find your edit texture then select it.ġ1. double click it, go to file but instead of export click import.ġ0. go to the textures and select the original texture.ĩ. go back to SZS Modifier and open the same file.Ĩ. Now use an picture editing program of your choice to edit the texture, (note: the program needs the ability to save as an PNG image)Ħ. save the texture as an PNG image, remember where you put it.ĥ. select the texture you wish to edit, double click the texture then click export.Ĥ. Look for the file you want to edit, character textures will be in /driver_model.brres/Textures, kart and bike textures will be in /kart_model.brres/Textures.ģ. Open up SZS Moditier, then open up an file.Ģ. If you have everything here we can begin now! :Dġ.
#Szs modifier for gamecube mods#
SZS Files of the textures: you may have to rip your game, or you can download other mods to edit here:
#Szs modifier for gamecube how to#
Hello! this tutorial will teach you how to make texture hacks for Mario Kart Wii!ĬTGPR, if you don't have it here's an gulde how to install it: